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The card game project is progressing, albeit slowly. It reminds me of what Lex, the Lightyear founder, said about reinventing every part of a car to make it solar-powered. Our journey feels similar – each step requires a redesign.
Research Through Design
Jeroen van Mastrigt's - a well known game expert -words echo in my mind. This truly is Research Through Design. As we develop and playtest, we're uncovering the essence of our creation.

Setting up the 'game'
I've gathered a dozens patterns for each pillar. These range from 'individuality' for the future, 'Agile' for organization, to 'subscription model' for strategy. Each represents a unique design principle for the business of the future.

An initial list of pattern per theme. Patterns in change are meta-trends, patterns in strategy are different future business models etc.
All resources are now in place, they kind of form the economy of the a game: seven stacks of cards, color-coded to match the pillar themes (using Spiral Dynamics colors for added depth). Each card features a pattern and a description.
Now comes the challenging part – transforming these elements into a cohesive 'game'.
Research through design

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